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30°

Seropian: Don't port unnecessary concepts to mobile

For a man who created one of the best know shooter franchises of the last two console generations, Alex Seropian is surprisingly down on twin stick controls. Having slaved over making them usable for Halo, the Industrial Toys founder is amazed that developers are so keen on sticking with them when they have so many other options on today's touchscreen smartphones.

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gamesindustry.biz
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Community4703d ago
110°

Bungie Co-Founder Alex Seropian Predicts A Major Shift In The Gaming Industry

Bungie co-founder Alex Seropian predicts platforms like Fortnite and Discord to become even more prominent for independent game devs.

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Community158d ago
Christopher158d ago (Edited 158d ago )

***Gamers are telling studios that they don’t want to download new launchers or big game demos; they just want to click and enjoy with their friends. So, the smart studios will begin to release their demos in Fortnite, possibly skipping Steam or the Microsoft Store altogether.***

Why do I not see this happening at all? It seems illogical and I'm pretty sure everyone already has Steam installed more than Fortnite. You're going to have to download the game data anyway, why wouldn't you use Steam?

Why does this feel like someone pushing something no one wants?

rippermcrip158d ago

It literally makes no sense. Players don't want to use Steam to download their games? They want to use Fortnite to download their games? What the hell?

MestreRothN4G157d ago

The concept is that it is frictionless, interconnected and a familiar experience. It’s a huge trend already, almost an hyperbole of GASS * UGC, heavily supported by favorable metrics and use cases.

As in: if Uncharted was a 2022 game, many people could be playing creative variations of it, inside of it, and Naughty Dog could be making huge safe buck, instead of spending hundreds of millions looking for the next hit.

It’s something real, strongly explored by market leaders in multiple genres (Fortnite, Brawl Stars, Minecraft, Roblox etc.).

Inverno157d ago

Do ya think they're actually this disconnected from reality or they just say these things so that they can try to get the masses to think about it and force such a change? Cause that quote is by far the stupidest thing I've read, and it's way early into the year. Yea let's just uninstall Steam, where we have our whole PC library, download Epic and play everything thru Fortnite. Don't think I could get into words just how stupid that sounds.

Christopher157d ago

It's definitely trying to pre-load a change. Kind of the same way my wife came to me yesterday and asked why every news channel was talking about AI. People in charge want to force a change.

CrimsonIdol157d ago

This all reads like some NFT multiverse investor hype vision of the future. Like sure, people are playing and enjoying mods/custom maps/whatever in games, but demos of one game inside another games engine or replacing steam? C'mon! It's not realistic or practical.

CrimsonIdol156d ago (Edited 156d ago )

I'll postface this with saying there's obviously a market for economies within these things, like within Skyrim, Minecraft, Fortnite and whatever. It's just these economies will come and go. It's been happening since quake (arguably even since doom with custom WADs and whatever) but these things will never be the "steam of the future", just another place to capitalise on if the audience is there.

jznrpg157d ago

This is some crack head logic

80°

Industrial Toys’ Alex Seropian on why EA axed Battlefield Mobile & how Apple nearly bought Bungie

Steve Jobs “wasn't a fan of games, but he liked what he saw when he saw Halo,” says Seropian.

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mobilegamer.biz
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Community768d ago
40°

How Halo evolved from top down to FPS

One upon a time there was a game called Halo, but it wasn't always the gun-toting action fest it is today. Before it evolved into the excellent Halo 5: Guardians, Master Chief's debut was so ambitious it even echoed Bungie's future Destiny. "It was a huge world,” reveals art director Marcus Lehto, "comprised of a block of islands that you could travel to. It was a top-down, ‘lead your troops from the sky’ type of thing."

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gamesradar.com
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Community3520d ago
TheCommentator3520d ago

It was also a TPS when shown at Mac World 1999, replete with ambient wildlife that could become hostile when provoked.