10°

KYM: Super Crossfire review

KYM: When Taito released the superb Infinity Gene it proved that, even after 30-odd years, there's plenty of life in the classic Space Invaders game. So there's no reason why other developers can't give the concept a fresh new look and intriguing gameplay twist to keep the age-old vertical 'shmup' alive and kicking.

And that's exactly what Super Crossfire does. It's very much a Space Invaders clone, but is strong and independent despite its obvious heritage. Naturally this isn't going to appeal to those who aren't into the retro revival scene, or the quick and dynamic blast-everything-on-screen scene, but arcade gamers should rejoice.

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knowyourmobile.com
30°

Super Crossfire is Likely Coming to Ouya

Luke Schneider of Radiangames has revealed his plans to port Super Crossfire to the Ouya.

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twinfinite.net
60°

New twists on old classics: the indie retro remix

Indie Darlings: Tetris. Space Invaders. Arkanoid. These games are classics, dating back to the very roots of video game culture. Despite all the different games that have been created since these classics first appeared, many retro games remain just as fun to play today. A number of indie developers have decided to help these games transition into the current generation by bringing the classics back… with some twists.

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beefjack.com
150°

Luke Schneider on the Past, Present, and Future of Radiangames [Interview]

DIYGamer: "Radiangames hit the XBLIG scene in 2010 with debut title Joy Joy, and has since been on a development tour de force, releasing a myriad of arcade-style shooters while migrating the dev’s various offerings (whether old, new, or upgraded) onto PC/Mac and iOS platforms as well. Luke Schneider, the mastermind behind it all, stops in to update us on the just released Quadtastic Collection, some reflection on marketing experimentation, and where he’s looking to go both platform-wise and genre-wise next."

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diygamer.com