130°

Why Star Wars: The Old Republic Failed

GR writes: "I was one of many who invested in the Collector’s Edition and thought it would be the long-awaited game that would help me shelve World of Warcraft for more than just a few months. After playing for about a week it started to sink in that the game had some design flaws, some of which were polarizing. Admittedly no game is perfect, but for a game that had in the neighborhood of 200 million dollars invested in it I expected more, and apparently I wasn't alone. After fewer than eight months it has already been confirmed as a free-to-play title, making it one of the quickest MMOs in history to hang its subscription hat. It almost doesn’t even make sense… or does it?"

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gamerevolution.com
Abriael4434d ago

Failed? The game looks pretty alive to me. Tabula Rasa "failed". SWTOR is still going and will for years.

Another bandwagony article with absolutely no clue.

JonnyBigBoss4434d ago

Fail-ure

Nonperformance of something due, required, or expected: a failure to do what one has promised; a failure to appear.

If you think a $200 million game made by BioWare—who said the game will never go free-to-play before launch-going free-to-play within eight months isn't failure, I have no idea what is.

Sure, it sold a lot of units, but it hasn't even made back half of its investment.

You can call it bandwagony all you want, but don't say I have no clue. I've lived and breathed MMOs for more than a decade. I can tell you absolutely everything you could ever want to know about SWTOR because I followed the game for three years before release. Hell, I bought the Collector's Edition.

Your problem is you took the word failure way too personally. Would it make you happier if the title were Why Star Wars: The Old Republic was successful? That wouldn't even make sense.

Abriael4434d ago (Edited 4434d ago )

If I had a penny for every person that "lived and breathed" MMOs for "more than a decade" and has absolutely no clue I meet, I'd be on a yacht anchored in front of a tropical island. I meet quite a few every day by using the group finder on multiple MMOs.

You actually don't have the slightest solid data to assess how much it "made back" of the investment, nor how much it'll make in the future. As a matter of fact, EA was clear in sating that 500k subs would be enough to break even, and guess what? If you had a clue and followed their latest earnings conference call, you'd know that they're still way above that mark.

Only someone without a single clue would use a final word as "failure" about an enterprise that isn't even near the end of its lifetime, with a lot of potential for the future.

Someone without a single clue, or a hater that can't express a concept without the use of hyperbole. That may be your problem.

rdgneoz34434d ago

@Abriael You know they're saying they only need 500k subscribers now, but before they were saying they needed 1 mill to break even ( http://n4g.com/news/493932/... ). And at the moment, some sites are suggesting they're dropping below that 1 mill mark ( http://www.computerandvideo... ), so them saying 500k to look good after having said 1 mill before might not be too far off.

It may not be a complete and utter disaster, but its a far cry from being a huge financial success they were hoping it would be. What word would you use to describe a project that cost 200 million to make and then announces its going free to play within 8 months?

Mainsqueeze4434d ago

Ahh its a sad day when one bubble trolls are also journalists trying to be taken seriously. Look i stopped playing SWTOR along time ago because it has some major flaws, but it hasn't failed, not by a long shot. I agree with everything Abriael said. Didn't click the link either btw, just trying to get hits.

alexcosborn4434d ago

Failed is an awfully strong word my friend. I'm very interested to see how the move to F2P will impact its future.

solar4434d ago

The game lacked end game content. After you did KP or Soa hardmodes you stood around for a week to do it again.

dbjj120884434d ago

It failed. That's for sure.

alexcosborn4434d ago

It's a real shame too. BioWare's approach to story in an MMO was pretty cool.

But if you don't have enough of a compelling end game to keep players coming back, they obviously won't be sticking around.

CJQNSNYC4434d ago

Why do people continually state their opinions as though they were facts? Failure would mean the game no longer exists and did not turn a profit. Whatever your feelings about the game may be, the game is hardly a failure. Has not met expectations as of yet is more accurate, but then again, it still has a future ahead of it.

aliengmr4434d ago

Not if they failed to do what they set out to do. You don't spend $200 to $500 million to create an average MMO. You spend that much to compete directly with WoW. In that sense it was a failure.

The game itself has not failed as a game, but it failed as an investment. It failed to become EA's WoW, which was one of the reasons it was created.

The goal was never to make a new Star Wars MMO. That could have been done at a fraction of the price. The goal was either to dethrone or compete directly with WoW. This is obvious in its design and going with subs from the start.

SWTOR may be a great game, but it isn't the game EA/BioWare needed. They were the failure not the game.

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130°

Electronic Arts CEO: AI Is "At the Very Core of Our Business"

Today EA hosted its Investors Day, and Chief Executive Officer Andrew Wilson talked about the company's dedication to generative AI.

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simulationdaily.com
Chocoburger5d ago

He's so excited to layoff more employees for FAKE STUPIDITY computer programing to replace them.

Hopefully EA takes a nosedive just like Ubisoft is currently doing. Lack of money is the only thing that can hurt them and possibly change them.

DarXyde4d ago

Knowing EA, I think they're more likely to sell their games cheaper or make Access the only way to play their titles than change course. They seem committed to destroying their labour force.

And the sad part here is that the proof of concept is there, where games can be made using AI.

I hate to say it, but those working in the gaming industry might be cooked. And unfortunately, I'm doubting most people will care as long as they get games they want. EA would absolutely dangle Dead Space 4 or a new Burnout in front of us, developed with AI. I wouldn't take it, but I think most fans would.

CantThinkOfAUsername4d ago

If AI does a better job then yeah why not? Though, I have massive doubts it will. If developers aren't willing to put effort in their games then they shouldn't be surprised that they're replaceable.

Chocoburger4d ago (Edited 4d ago )

Damn, a new Burnout, don't even bring that up. It hurts just to read those words.

The indie scene is massive theses days, but the big budget scene is mostly trash. I wouldn't mind to see these big publishers suffer or crumble away.

But that can only happen when the casual gamer stops buying yearly roster updates or whatever garbage is marketed to them on TV.

DarXyde4d ago

CantThinkOfAUsername,

I disagree. I don't believe the developers are at fault here. I would think those people don't like what EA is doing, but it's EA and they have tremendous power in the industry. Not everyone has the leadership qualities to peel off and form their own company. Add to the fact that falling out of grace with EA might just be an industry kiss of death. These people don't have any power, so I really don't agree with saying they're not willing to put in the effort.

thorstein4d ago

Now we just need to develop AI CEO and sell it to the board of trustees.

staticall4d ago

Hopefully, the only people who're going to be replaced by an AI are Andrew Wilson and his top management goons.

TheNamelessOne5d ago

And EA games aren't at the core of my purchases.

XiNatsuDragnel5d ago (Edited 5d ago )

Lmfao ea needs to do an ubisoft rn

ApocalypseShadow4d ago (Edited 4d ago )

Of course it is. EA has been lazy for years. Profiting for investors and themselves without putting in the work. Having AI write code or build graphics for them just makes them even more lazy.

I'd laugh if those same investors built "executive code" and got rid of EA's CEO and board of directors and replaced them with AI.

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120°

Next Battlefield Developers Are "Obsessed With Finding the Fun"

Today Electronic Arts hosted its Investors Day and its executives shared what's next for the Battlefield franchise.

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simulationdaily.com
1nsomniac5d ago

ohh god, here we go!

This is exactly why the gaming industry is failing. It's now an industry of suits "trying to find the fun".

...I'll help you out a little, If you're trying to find it, then it's not fun and neither are you. move on!

LucasRuinedChildhood5d ago (Edited 5d ago )

I disagree, tbh. I definitely wouldn't classify Vince Zampella as a soulless suit. It's kind of an acknowledgement that Battlefield fell off which is why they had to bring him in in the first place. He's probably the best shot EA has of making this franchise fun again.

From a software development perspective, what I read in the article of Zampella's approach of being able to easily playtest and iterate from early on in development is a good thing. That's likely a big part of why his COD games and Titanfall were so fun.

PapaBop4d ago

Calling Zampella a suit lol! People like Zampella are the half suits if you will, they bridge the gap between art and business. Suits don't care how fun a game is, they only care about profit margins.

Markdn4d ago

It's people like you that's ruining the gaming platform, negativity already before it's even dropped

Noskypeno4d ago

20 years ago, Bungie used to have the motto "making games we want to play", if the devs are having fun it's a good sign it's going to be an enjoyable experience. If the devs are worried about shareholders, quotas, fitting in with current trends and trying to make a small percentage of the population happy, it's not an encouraging sign.

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gold_drake5d ago

if u need to "find the fun", thats a huge problem lol

Redgrave4d ago

This rings a bit like they might be looking for a good, long while

Relientk774d ago

Do they actually mean fun, or "surprise mechanics" and ways to monetize?

EazyC4d ago

Honestly, get them to sit down and play Bad Company 2 together.

If they can't see why that had the magic, they shouldn't be game developers.

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160°

EA CEO Dubs The Next Battlefield "One Of The Most Ambitious Projects In Our History"

The CEO of EA has iterated his massive ambitions about the next Battlefield entry in the new Q1 2025 financial results.

Inverno51d ago

Clicked to say exactly this. They set themselves up for disappointing failure.

Cacabunga50d ago

When i hear them say this sounds like they keep surpassing themselves… just backwards..

micro transactions, always online, no SP campaign.. everything that makes me🤮

RaidenBlack51d ago

It ain't Bad Company 3 ... so stop false-promising ... but make it current-gen only plz ... it'll be 2025 ffs

blacktiger51d ago

damn! I was about that dream thing

Chocoburger51d ago (Edited 51d ago )

More intentionally released broken games with micro-trash-actions, and of course fake apologies written by ChatGPT instead of doing it yourself because you don't give a crap if you sell people garbage for their hard earned money.

Ass.

Seth_hun51d ago

They are always saying this, with every title. :)

Bebedora51d ago

EA is the superior do not doubt them. They are Canadian,

Snookies1251d ago (Edited 51d ago )

Isn't that the whole point of having a "series" of games? Isn't the follow-up supposed to be inherently better or "more ambitious" than the previous entries? Unfortunately, this has not been the case for Battlefield in quite some time. I've still never even redeemed the free BF 2042 code I got a year and a half ago lol. Such a shame, used to be one of my favorite shooters back in the day.

Bebedora51d ago

You just need colurs and some rainbows. Anything will work. BF was killed once EA got their filthy paws over it, like the monkeys they are.

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