Dealspwn: "Part of the issue with Deadlight is that it just has too many competitors who've lit up the 2D side-scrolling genre before. The platforming is just too slapdash and inaccurate to survive in a pool that boasts Shadow Complex and Mirror's Edge 2D amongst its biggest fish. Though the feeling of sprinting at pace along rooftops and smashing through windows is nice, it's nothing you can't get for under a quid should you pick up the fiendishly addictive Canabalt. Even Tequila Works themselves seem to realise that the game of cat-and-mouse with the undead might prove repetitive, but instead of shaking up the gameplay elements or the narrative, you're forced into a series of subterranean puzzle chambers. This would be fine if the puzzles weren't so immediately obvious, and actually taxed the brain."
Some games require more than one playthrough to fully experience. Here are seven games that are better on the second playthrough.
Red Dead 2 ? Who would ever want to play that slow ass bloated overly long game twice ! Not to mention going through those awfully designed main missions.
Some games have good incentives for multiple playthroughs but you can never beat experiencing it for the first time. Caelid for the first time? Mindblowing. Second time around it's just Caelid again.
GF365: "Here are the best zombie games for Xbox One. Many of these post-apocalyptic zombie games are also available on other platforms. Plus, you can play any of these games on Xbox Series X and S via backward compatibility."
GF365: "A well-written and heart-touching video game can bring almost anyone to tears, and it's not always a bad thing. There are countless titles that have executed the concept of tragedy perfectly. Here are the saddest video game stories."
Deadliest was an awesome game. Glad to see it get recognition. I remember seeing it in ebay physically I had to buy it.
NieR: Automata's focus on existentialism hit me so hard, I legitimately had a brief existential crisis from it. It actually had me contemplating life and death. One of the many factors that contributed to Automata overtaking Chrono Trigger as my favorite game of all time. I've been gaming since Bionic Commando on NES. So I never really thought I'd find a game that could usurp Chrono Trigger for me, personally.
TLOU had a couple of touching moments but the entire story wasn't sad to me. But it was a story of survival so I guess the entire predicament of living in those conditions can be considered sad & I guess the same can be said for The Walking Dead..lol. Sekiro,Spec Op & Dark Souls story didn't seem sad to me nor did Nier:Automata. To each their own to how someone interprets a sad story.