Criterion's Craig Sullivan and Matt Webster on Need for Speed: Most Wanted
"Your first 20 minutes are going to be different to mine. That’s a special thing to do. And then see what it’s like to have fun in a significantly large release. Go play online in a way you’ve never seen before in a Need for Speed game; certainly in any other driving game doesn’t do online like we’re doing online."
EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.
Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?
for crying out loud.
"We learned so much in Burnout Paradise" (criterion)
thats just it, you guys learnt to much from PARADISE.
how are they expect NFS fans to buy into this with BURNOUT engine as the core.this game REEKS nothing more than Burnout cover-up behind the title MOSTWANTED and HOTPURSUIT both sucks.
EA do us a favor
return the series back to EA CANADIAN TECH ( who made first nfs) OR BACK TO BLACKBOX STUDIO or a studio who has NEED FOR SPEED SOUL!!! not burnout soul.