Ready Up staff writer Mark Paterson thinks that getting into the PC gaming scene is far too much hassle for what it's worth. What can be done to make things easier?
"The Paris-based (France) indie games publisher Twin Sails Interactive (the publisher of “Gloomhaven” and “Ember Knights”) and L.A.-based (the US) indie games developer Odinsoft, are today very glad and proud to announce that the full version (v1.0) of their single-player survival game “Survival: Fountain of Youth” (which is set in the 16th-century Caribbean islands), is coming to PC via Steam and EGS on May 21st, 2024." - Jonas Ek, TGG.
Duuro says: "Max Mustard proves that taking classic platformer fundamentals and crafting memorable VR mechanics on top makes for an incredibly fun experience."
Insider Gaming has learned that Void Interactive, the developers of Ready or Not, have had 4TB of data stolen in massive breach that includes all of the game's source code, including console builds.
Been keeping my eye on this game for a while but never took the plunge and bought it because it seems to get a lot of stick from the community that the devs are all talk and no action. They’ve been promising an awful lot but not actually releasing anything new so maybe an easy way out??
PCs drive me nuts. They're just so stupidly complex and not user friendly at all. I get the idea of being able to do whatever you want with your build but I really think it's a major contributing factor to the rise of consoles and the decline of PC gaming. Things like Steam have helped because Steam is so simple to use and so consumer friendly but it doesn't change the fact that I don't know nearly enough about PCs to feel confident buying games for it.
Windows has it's performance index, if that was worked on it could be used as a simple benchmark.
I use a PC for work and a console for fun. I think that's the fundamental difference.