Darryl Linington from ITF Gaming writes: Developed by Saber Interactive and published by Namco Bandai Games, Inversion is the latest cover-based third-person-shooter to be released. While most third-person-shooters keep you stuck to the ground, Inversion mixes things up by messing around with the laws of gravity. While up is down and down is up, does this title stand firm in the ranks of gaming titles you have to get your hands on… or does it simply drift away like a weightless piece of scrap metal in zero gravity? Let’s find out!
Inversion launched 10 years ago today, but failed to leave a lasting impact on the third-person action genre.
I keep a very fond memory of the game. The story is very surprising, with an incredible twist towards the end (and I mean : incredible). Playing solo on hard was actually very hard. One of my best memories of a TPS from that generation.
This game was surprisingly awesome. I miss blowing enemies into pieces in video games.
I think the concept is what did this game in.
When most people play games and they come across upside down levels, reverse controls, or anything that breaks convention, they normally groan.
I myself am guilty of that too so. So to have an entire game built around that very concept probably wasn't the best idea.
Jay Castello writes: ""Though depression and anxiety are two of the most well known mental health problems, less stigmatised than some other conditions, they remain difficult to talk about. Games can therefore be a powerful tool for helping those with depression and anxiety to feel seen and validated. Moreover, they can also be useful demonstrations for those who don’t know what living with these illnesses is like."
Not saying these all look amazing, but definitely better than Depression Quest
Jo from GamersFTW writes: "Well, I didn’t see that coming! A phrase which many of us will have uttered. Plot twists are something that were once reserved for films and television shows, but as games become more immersive it is no surprise that the narratives and plot take on a film like quality. Be it a betrayal by someone you trusted, an unexpected death, or something which you just simply couldn’t imagine being true until it was spelt out for you."
A fair list, but there are some MASSIVE examples that didn't make this list.
SPOILER WARNING
Primary example - because it's so well known - is Bioshock 1's ending, but my personal title I'm surprised didn't make this list is Spec Ops: The Line. It was quite a morally hard-hitting twist that game had! Should play it twice over to really see the full picture of the twists (what's real, and what's not)!
EDIT: That RDR one though.. Oh my. Those feels! D:
Yea, wow, the big revelation in Star Wars: Knights of the Old Republic was enough to make a great game into a legendary one. That game had a better written plot than most of the movies.