SuperPhillip Central: Retro Review | Metroid II: Return of Samus (GB, 3DS VC)
SuperPhillip Central writes: "One could make a case to say that the Metroid games before Super Metroid aren't as thought as lovingly of as the Super Nintendo classic and the games in the series afterward. One of the main reasons and complaints is the lack of an in-game map. Back in the olden days of 8-bit Metroid, players plotted out their own maps by drawing them on a piece of paper. Still, the inconvenience of constantly pausing the game to draw a new section of the game was a serious pain that Super Metroid and games in the series thereafter rectified. Metroid II: Return of Samus was the first handheld Metroid title. Even with having no in-game map to help players, is it still worth the adventure?"











