Magic Needs To Be Mysterious and Unpredictable In Games

Magic Needs To Be Mysterious and Unpredictable In Games

Patricia|14 years ago|Culture

"ost of the great writers of fantasy know that magic works best when left unexplained, when it is allowed to be mysterious and unpredictable. There is, after all, little point in writing a story featuring magic if you then make that magic mundane. An author wants to create the illusion of a system or set of rules, but one which is mostly hidden and secret, because nothing will kill mystique like familiarity.

Any videogame which allows the player to manipulate any kind of magic system will necessarily run up against this problem. "

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