Kotaku: "We're told that Ubisoft has formed a team specifically to create post-release DLC for Assassin's Creed III, and that there'll be enough of it to warrant some kind of 'season pass' being sold for the game which would presumably entitle purchasers to a discount rate for buying all of it at once."
Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
With the recent reveal of Assassin’s Creed Mirage and the promise that the series will return to its roots, there hasn’t been a better time to get stuck into Assassin’s Creed’s back catalog, whether it’s replaying an old favorite or getting lost in previously looked-over classic.
I really enjoyed Assassins Creed 3. My only complaint was that I didn’t enjoy when I had to switch from Connor to Desmond. It’s a personal preference, but Connor’s story was just more fun for me.
On a side note, Black flag was the most enjoyable of the AC games I played.
Or...and bare with me on this
You waste your resources on the single player game, making it better and longer AND THEN was it's released you start to work on DLC.
I feel like Ubisoft are going to turn into Activison next gen. Once we see a slow decline in their games we'll know it's started. Hell look at Capcom one gen they're good, the next they are crap.
Companies making studios just for DLC
That's the future people
Opening studios just for DLC
Future full of greed and just DLC's
No. No Ubisoft don't you sell your souls too. This isn't a solution, it's just gonna make things worse.
Why not call the retail version "Sampler" or "Starter Game"? Isn't what the retail games have become, the game engine, enough sample to see how the game plays, and the rest, DLCs.
I am torn. Believe me, I understand that this is ubisofts cash cow. It pays the bills and allows for games like watch dogs to b made. I have no problem paying for dlc if it's like red dead redemption etc. But, I almost want to wait to buy it because I hate getting sp dlc that I play after I am done. And I don't play AC multiplayer. Like I said, I don't mind dlc. I am playing dragons dogma and if they want to sell equipment or post game quests, I am down. I will put hundreds of hours into the game so it isn't as if they skimped. I do have a problem with on disc dlc because it was already done and Yes, Capcom did that again. But, dlc has become a big revenue stream, one which I think may lead into f2p models. I wouldn't doubt it if Microsoft offers many games for free on next Gen consoles and u pay to continue to play. It would b like trials but u keep paying to get different things. U will probably have to pay to open achievements etc. But it would be a big selling point for whichever console goes this route.