Pixelux Entertainment's Digital Molecular Matter imbues any object in the game with the real-world properties of that object, so glass will shatter, metal will warp, and plants will bend according to the specific force and direction of your actions rather than responding to stimuli with a fixed animation. Examples of this are the steel shutters that block progress through a TIE fighter factory – these can be wrenched open with a Force blast, but importantly each one slowly peels open and eventually gives way in a different manner to its predecessor, dependent on the apprentice's distance and angle from it.
Of even more potential, however, is NaturalMotion's Euphoria engine, a slice of sophisticated behavioral middleware that simulates decision-making in your enemies. Holding an enemy in the air with a Force grab may make him clutch at a nearby railing or one of his comrades – in which case his friend will attempt to pull him down; if you lift both higher a third may get involved, or the second one may decide to cut his losses and let go before you lift them both too high.
The presence of TIE fighters and Stormtroopers delights the inner child as much as ever, and there's some welcome fleshing out of races and planets that have never been anything other than hinted at, as well as familiar locales such as the Wookie homeworld of Kasshyyyk.
Following Star Wars Jedi: Survivor's conquest, it's the prime time to resurrect the Force-fueled action of Star Wars: The Force Unleashed.
Coming soon on the UE4 Engine, preorder to guarantee access to the Force Stutter ability available exclusively on PC before it gets removed after the launch window.
I am not a Star Wars fan but I enjoyed the Force Unleashed and the sequel. Shadows of the Empire was another Star Wars game I also enjoyed.
Star Wars: The Force Unleashed took the Star Wars setting from a Space Opera to a Shonen anime, and did lasting damage to the franchise as a whole.
Then came Jedi: Fallen Order to revive it.
Jedi Survivor is truly amazing to experience, nothing better out there when it comes to Star Wars games.
That's a bit of a stretch. I loved the game, it was an amazing action filled pack and you could do so much weird shit (admittedly the sequel wasn't as great). However, under no point did I ever have any trouble separating it from Star Wars canon. The game has exagerated force powers because it's fun, everyone knows it's not lore-accurate. It's the same as the final boss of The Matrix game. The game almost ends as the movie, but then we get a message from the Wachowski sisters, explaingin how a the martyr ending works great for a movie... but a game should feel more epic, so instead you get to face a final mega Smith formed from all his clones. My point being, people can separate the epic exagerations of a game from the more grounded rules of canon/lore.
Edit: Just to add, that I aknowledge The Rise of Skywalker was a shitshow, but there were millions of other reasons for that, TFU is hardly to blame there...
Starkiller - the original Mary Sue (after Luke Skywalker bent a molten blaster bolt around a corner, and through a tiny hole in The Death Star, while flying an X-wing in space. And all despite having next to no training in how to use The Force.)
It did help ruin the franchise, but it was already ruined by silly novels and badly-thought-out comic book adaptations. The EU did enough damage to the universe that the trajectory was bound to hit “JEDI SUPERHERO WHO CAN WRESTLE STAR DESTROYERS OUT OF THE SKY” territory.
It’s part of why The Force Unleashed and The Last Jedi had such a negative backlash. The Force Unleashed copied and pasted the structure of A New Hope, which was enough for some people to buy, but I heard countless musings from people, whining that the characters were not as jumpy or powerful as Starkiller - with Starkiller being the one character mentioned for reference. The Last Jedi, for some people, is their favourite Star Wars film, for others, it wasn’t. What I didn’t like about TLJ’s backlash is how much people were moaning about it being different to the rest of the franchise, when it is about as derivative as The Force Awakens was.
Discover the reasons why Star Wars: The Force Unleashed is such a fantastic game. From its gripping storyline to its smooth gameplay and impressive graphics, this game has it all.
but it aint no smash brothers!!! try and disagree with that!!
can't wait to see the finished product. i hope the story line is really compelling