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ROUNDTABLE'D: Game characters blow up the 4th of July

Fireworks don't cut it when you blow up planets for a living. So how do gaming's greatest characters spend their 4th of July?

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OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto63d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos62d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn63d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris62d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

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Tom Clancy's Splinter Cell - A Decade in the Shadows

Tom Clancy's Splinter Cell has been out of action for a decade, so it's time to look back at 2013's Splinter Cell: Blacklist.

CoNn3rB672d ago

Sam Fisher is evidently the most skilled stealth operative because no-one has seen him in his own game for years

kevco33672d ago

10 years, in fact. He must be, like, 60 by now?

phoenixwing672d ago (Edited 672d ago )

why make an inspired game that takes effort when you can half ass it with multiplayer gaas games and filler filled assassins creed games?

That question up there is the reason you don't see splinter cell games

zarbor672d ago

Yup, another example that Ubisoft has no idea what they are doing.

MIDGETonSTILTS17672d ago

The entire mark and execute system belonged in another game.

It’s cool, but the polar opposite to how Sam Fisher initially handled.

The original trilogy made shooting very, very difficult, yet a viable option, which ultimately motivates stealth.

The mark/execute system makes shooting stupid easy, to the point of why would you even bother trying stealth as an alternative?

FYouDad671d ago

Because Ghost is the method fans of the series actually prefer? IMark and execute is never forced upon the player you liiterally never have to bother using it even once throughout Blacklist.

RNTody672d ago

The sad part is that I actually really enjoyed the last game, Blacklist. It may have lacked the iconic voice but the gameplay was excellent, and blended stealth, action and a mix really great compared to most games, where none of the three options felt like the wrong way to play. I really hope they either produce a remake of the original game or a proper sequel.

Rikimaru-00672d ago

Isn't UBI Soft remaking splinter cell.

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120°

inFamous 3: We Want A Second Son Sequel

Fans of the action-adventure franchise have been eagerly awaiting news of a potential sequel to one of the best games on the PS4.

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fortressofsolitude.co.za
Alexious762d ago

I want it too. Make it co-op as well.

-Foxtrot762d ago

Yeah they had a lightning bolt in the shape of a question mark at the end of Infamous 2

They always went off the good ending for Cole so I think for Delsin it should be the bad ending

What he did in the bad ending, absorbing everyone’s powers, seemed like he was going to turn into something powerful.

Makes you feel like he could have been the real Beast and John was just an anomaly because of them messing with time

Sets up a Cole vs Delsin showdown

lukasmain762d ago

How would fans feel about a reboot? You know to bring a new audience in? Not a good idea? Good idea?

anast761d ago

Not a god idea. They let it sit for too long and the game hasn't been strong enough to carry itself all these years. There is so much other stuff out there right now.

masterfox762d ago

Second Son was released in 2014 was an amazing game visually and gameplay wise, sometimes I play it again on the PS5 and seeing it run at 60 fps is something to behold(yes an almost 10 year old game), if you haven't done that on your PS5 try it you won't be disappointed, pure eye candy, a PS5 exclusive of Infamous would be amazing no doubt.

gold_drake762d ago

meh, i want Cole to come back.

or maybe a reboot. with cole.

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