Blain O Neill wrote: "This game comes from two great video game innovators, Deus Ex’s Harvey Smith and Half Life 2′s Viktor Antonov, where could you go wrong? The game isn’t set to be an open-world adventure like Fallout or Skyrim; instead they look to keep the focus on the story and narrative through dense self-contained stages. This doesn’t mean it’s necessarily going to be a completely linear title. From what I have seen, there will be plenty to keep you busy if you wish to take a break from the story. The developers are going for “quality over quantity”, which is a phrase that has been used a lot during the development of this game.