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In-depth Review: Lollipop Chainsaw - Electronic Theatre

Developed by Kadokawa Games under the guiding hand of Grasshopper Manufacture and their charismatic leading figure, Goichi Suda (aka SUDA 51), Lollipop Chainsaw is – on the surface – just another scrolling beat-‘em-up. Another modernisation of the formula laid out in the 80’s by Double Dragon and renovated in the early 90’s by Final Fight and Streets of Rage, Lollipop Chainsaw is set to be ranked alongside the likes of Devil May Cry and Onechanbara as a combat videogame in which the player is outnumbered by the hordes. As with both the aforementioned current-generation releases, Lollipop Chainsaw does occasionally demand some lateral thinking to overcome a puzzle or find the correct route, but by-and-large the gameplay remains focussed on dishing-out the pain. This is an action experience through-and-through, and there’s certainly nothing wrong with that.

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