80°

Undead Labs drops multiplayer gameplay for Class3

It’s been a while since we heard from Undead Labs on the progress of their highly ambitious XBLA zombie thriller, Class3, however it seems that while the game is definitely still alive, it will no longer feature multiplayer co-op on release. New Community Manager Sanya Weathers, dropped the bombshell during a Q&A on the developers new forums.

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xblafans.com
Wizziokid4734d ago

Tbh I'll just wait for Class 4 and hope it's not an XBLA exclusive because the game does sound like the true survival zombie game I've been waiting for (apart from DayZ which I can't run on my pc)

WetN00dle694732d ago (Edited 4732d ago )

WELL good sir you are in luck!! The Class 3 is no longer XBL exclusive! It will also be heading to the PC!!! SO that means that Class 4 will also be on the PC! All there is left for them to do is also announce a PS3 version!

Wizziokid4731d ago

yeah I just saw that too, very pleased about that, Will be a day 1 purchase it it's anything like what they say

I do hope it comes to PSN also but that's less likely this far in

WetN00dle694731d ago

I think the game is Microsoft published so unfortunately it wont BUT hey you never know right. MAYBE Class4.

70°

Undead Labs Shares Cryptic Tease Ahead Of Xbox Games Showcase

What does it mean?

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purexbox.com
Obscure_Observer14d ago (Edited 14d ago )

I´d played both State of Decay games and I can safely say that this teaser image has nothing to do with it.

New Next Gen IP? O.o

pwnmaster300014d ago (Edited 14d ago )

Why are they teasing a new game when state of decay isn’t even close to being released?? Let’s not pull a Bethesda and insomniac

Please focus on state of decay 3.. I’ve been waiting patiently lol

Fishy Fingers14d ago

One of the comments is quite interesting:

Asked deepseek again with New images **"State of Decay 3: TEMPEST"**
(or "WINDS" / "STORM")
featuring:
**A survival system with up to 8 survivors** in a dynamic environment (floods, winds, resource scarcity).
### Key Elements Explained:
1. **"TEMPEST" / "STORM"**
→ From the repeated character **风 (fēng) - "wind"**, implying extreme weather as a core mechanic.
2. **Up to 8 survivors**
→ From **八 (bā) - "eight"** + **人多 (rén duō) - "many people"**, suggesting squad size limits.
3. **Dynamic Environment**
→ References to **水 (shuǐ) - "water"** (floods) and **风 (fēng)** (storms) signal environmental threats.
4. **Resource Struggle**
→ **米 (mǐ) - "rice"** and **木 (mù) - "wood"** hint at survival mechanics (food, building).

140°

Undead Labs to Open New Game Studio and Academy in New Orleans

"Today we are excited to announce that the Undead Labs Studio Head and Founder, Jeff Strain, is launching an exciting new initiative."

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undeadlabs.com
Vasto2013d ago

Great to see that all of Microsoft's new studios are seeing growth now that they are a part of Xbox Game Studios.

Obscure_Observer2012d ago

Phil Spencer is not only acquiring new studios he ´s making them bigger and better. Great job, Phil!

annoyedgamer2013d ago (Edited 2013d ago )

A studio not headquatered in Washington or California? I..I need to sit down..

Spurg2013d ago

Now that the acquisition has slowed down, it all about heavily investing in the studios. We already saw great talent reaching Obsidian, Playground games. the initiative and the Inxile. Ninja theory in the midst of building a new studio in Cambridge and now undead labs are starting a new one.

The only studio that has been under the radar is Compulsion games.

timotim2013d ago

That's awesome. Microsoft and its studios continue to grow and expand.

ReadyPlayer222013d ago

Good news! Keep those next gen games pumping!

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100°

Undead Labs - A message for our friends at ArenaNet

As rumours of ArenaNet employee layoffs have been appearing today, Undead Labs sends a message of support and says that they will do everything they can "to help people find their next great opportunity" and that they will do "their best to coordinate" the job opportunities "with the entire Xbox Game Studios family".

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undeadlabs.com
Spurg2309d ago

"We’ll do our best to coordinate with the entire Xbox Game Studios family to ensure we have broad representation of opportunity within all of our studios."