Or should developers just delay announcing games until they are actually near completion?
Following a series of repetitive games, a formulaic approach, and a disappointing last entry, the Far Cry series has been run into the ground.
The trouble with most criticisms of this franchise is that they insist Far Cry 3 was the best game, but the things they claim to hate about the franchise are all the elements that 3 introduced.
Ubisoft gets a lot of hate for their content filling of maps. Personally I enjoy the mechanic when i play an open world game I like revealing hte entire map and doing all the side mission stuff before i go into main missions. Far Cry and the RPG AC maps where a joy to play.
Far Cry 2 was soo unique ... it was ahead of its time and is often misunderstood (thank you Clint Hocking, can't wait for his next game Assassins Creed Hexe)
(yes, FC2 was a departure from from FC1, so in strictest sense, Crysis 1 & 3 are the truer successors)
I actually enjoyed Far Cry 5 and New Dawn. Far Cry 6 was a joke. It was a step backwards in every way. That was probably the worst Far Cry I have ever played.
Far Cry 3, an open-world masterpiece that redefined the series. Gameplay and storyline makes it a timeless classic that still inspires today.
It's gotta be Far Cry 2 for me, the feeling of that game I'm still yet to find again, just everything about it, I'd kill for a remaster, I'd even be happy with just a bump in resolution and frame rate, occasionally go back to it, think I'm gunna have to do just that now 😂
There have been plenty of great villains in video games over the years. Now it's time for the VGU crew to name a few of their favorites.
Well they have to say something for the industry but keep their mouth shut for us the consumers. I do not mind the delay, what I do mind is when they delay a game and it still turns out like crap, which sucks. Great post.
The thing is many devs feel confident enough that they could push a game out on time, when in fact there is still work left to be done. That leaves plenty of room for error to occur during that time.
A release date now a day is really used to keep people interested and hopeful for that period of release. It brings hype, which increases sales even with a delay. I'm not bothered with the delay TBH.
I prefer having a release date and a delay occur than rather a game with no release date (FF VS 13, Last Guardian, GTA5, ect) cause at least I know it's coming.
I like when they announce release dates. It prevents the developers, for the most part, to slip away with their game and never be heard of for years. Youknow what should be outlawed? Announcing a product that isn't heard from for years. Agent and FF VS 13, WTF are you guys.
I think they should hold off on announcements until the game is months from completion. Forza 3 was announced a mere few months from release and look how well that game was recieved (sales wise for those that believe 2 years to create hype and pre orders is necessary).
This not to say that should the game NEED more polishing that they should release it anyway. Far from it. But don't announce a game and 3 years later we wondering if it still even exists, yes I'm looking at you Agent.
Delay announcing a game? No, announcing the game, even years in advance (though such lengths are excessive), helps spark hype to the consumers and will result in more press and potentially better sales. Not giving out an actual release date until it's dead set? Totally.
Would be nice if an actual date wasn't given to the public until say, 2 months prior. There would still be 'insiders' leaking it to the internet though, but at least it wouldn't be 'officially' announced as the release date. It'd probably be something like Amazon, Gamestop or Walmart 'accidentally' adding the release date to the preorder.
Games should be announced once they hit Alpha, along with a release date, so that the only thing left to do is polish it up and rake in the sales while hype is at an all-time peak. This waiting 1-2 years is pure bullshit. It only serves to create an unreal level of expectation which many games then fail to live up to.