50°

More than 6 minutes of Hatsune Miku Project DIVA f

Enjoy the J-Pop in Hatsune Miku Project DIVA f for PlayStation Vita.

PersonaCat4744d ago

I feel that this game will make a killing in Japan....Not so much here :o

tubers4744d ago

It ain't even coming "here". :(

Oh well time to wait for more announcements from Sega.. Some sort of PS3 version will come out in 2013.. Maybe by then we would have some news if the localization gets an approval or not (the VITA game).

Hicken4744d ago

I dunno if it'll make a "killing," but I'd damn sure buy it.

Studio-YaMi4744d ago

Miku and her friends are really REALLY popular in Japan,you can bet that this title will move lots of PS Vitas in Japan.

Hicken4744d ago

I mean here in the West. I know Miku and the rest are big in Japan- I'm partial to Rin and Haku, myself- but even if it didn't make a killing here, I'd still buy it.

Then again, they might be surprised at the numbers, if they just released it.

Sanquine904744d ago

Damn , i love this! My gaming taste is changing! Just played gravity rush and loved it. Think of importing gundam:D and this for sure!

conjurdevil4744d ago

It reminds me of Final Fantasy X-2 Opening sequence

Show all comments (10)
40°

A Look at All of the Rhythm Games Available on Vita

VGChartz's Adam Cartwright: "Despite its somewhat anaemic lineup of backwards-compatible titles (unusual in light of the genre’s strong pedigree on Sony consoles), Vita’s selection of rhythm games is highly impressive in the modern market with genre favourites like DJMax, Hatsune Miku and Taiko no Tatsujin all present and plenty of quirky oddities like Deemo, Love Live & Persona thrown in for good measure. You’re definitely going to need to try your hand at importing to get the most of the genre here, but that shouldn’t be an issue thanks to region-free hardware and easy-to-grasp gameplay."

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vgchartz.com
80°

10 Franchises That Flourished on Vita

VGChartz's Adam Cartwright: "the handheld was unable to attract certain types of software – western AAA development quickly evaporated, as did Sony’s own support, because there weren’t enough consoles out there for such titles to be profitable. But that doesn’t mean that every publisher failed to find success. Indeed, there are a number of franchises out there that have been able to appeal to the Vita’s niche and which have seen positive sales numbers and critical reception, leading to them becoming mainstays on the handheld.

It’s these series that I intend to examine in more depth this article – what they are, what entries we’ve seen, what success they’ve had, and what it’s meant for the console’s future. I’ll be using known sales figures where possible to back things up, hopefully demonstrating that the Vita has been a solid home for a number of great series despite its otherwise weak commercial performance on the market."

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vgchartz.com
Fist4achin2495d ago

All great series. Too bad some of the bigger system sellers didnt follow suit.

50°

What should you know about Hatsune Miku?

Hatsune Miku has become an international icon. What began as a singing synthesizer turned into a character recognized around the world that stars in multiple forms of media. In the realm of games, people recognize her as a rhythm game star. But what else do people need to know about her?

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michibiku.com