In a vitally Gamasutra important opinion piece, game design veteran and Areae founder Raph Koster looks beyond the buoyant 2007 NPD results to ask - how does market expansion affect the hardcore gamer, and will they like it?
Helldivers 2 has become the talk of the town as players are seen discussing the game in real life with their friends and even strangers.
It's a sure sign of scraping the bottom of the barrel when you are "creating" "news" out of Reddit posts.
Everyone expected that the Order to defend 10 planets would fail. But, Helldivers 2 players did the impossible, surprising everyone.
A detailed guide that covers all the weapons in Helldivers 2, definitive tier list that details how effective they are.
Remember this term, dude. It is only market segmentation.
P.S. And remember, that so-called "hardcore gamers" are mostly usual nerds. No more, no less. Industry does not care about nerd species, but will be happy to take money from this species.
I disagree, I think a lot of teams cater for us hardcore gamers. It's us that make the industry able to survive. We buy more games then anyone because we're passionate about our hobby. I am seeing more annoying, simple, stupid easy casual games, but as long as those master pieces like GTA, Gears, Bioshock, FF, MGS etc still get made I'll be happy. And if casual gamers start becoming core gamers I'll be even more happy.
I do see a trend of more and more casual games being made. (Dev teams have seen how popular the wii isand probably want a piece of the action) But I hope this trend doesn't increase to an unheathy level.
I'd just like to see both core and casual gamers happy and development teams making quality games for all :)
why wouldnt they.. video game is about entertainment. and nintendo is what its all about . look at the ds. the best games yet it has games for all ages