OXM's Edwin writes: "A bevy of supposedly "next generation" game engines saw daylight at E3 last week, and they all have two things in common. Firstly, they all look utterly majestic, plastered with the sort of audio-visual razzmatazz otherwise associated with interstellar collisions; and secondly, they all suggest the existence of games that are witheringly tedious."
Tim Burton’s vision of Gotham brought to life by passionate fans.
They should have been made a batman game for the best batman movie. This looks amazing and now I must watch the movie.
YouTube's 'ackehallgren' has recreated the Rimmer's Rest from Star Wars Dark Forces II: Jedi Knight in Unreal Engine 4.
NVIDIA and Epic Games have released an official Unreal Engine 4 RTX Tech Demo.
Really impressive tech but I don’t even notice all of these benefits in real life, never mind being chased by zombies in a video game. Rather devote resources to resolution and frame rate.
Yes after seeing the Unreal 5 ps5 reveal, I thought that's where we were heading. But saying that I have read various articles that suggest its easy for developers to still work on Unreal 4 and carry everything over to Unreal 5 when needed, we shall see.
I think the "next gen tech" that holds most promise is stuff like expanded online and cross-platform content. Oh, and: a wider range of game prices. When devs can price games that aren't guaranteed 10 million sellers appropriately, they'll be able to make more money from new IP and unusual mechanics. That's how we'll get our Mirror's Edge 2, Beyond Good and Evil 2, etc.
They were showing next-gen tech and engines, not next-gen gaming concepts.
WTF is so hard to understand for these so-called gaming journalists???
I actually found Square's demo rather disturbing. They pumped a caged animal with something that made it go mad. The violence was almost non stop like relentless. I thought it looked creepy at times, pretty at times. I'm not even buying into a FF14 announcement, then wait till 2018-2019 to play it. Forget it.
I agree on realism becoming boring when it's the focus. It doesn't take long for the human eye to get used to something that wowed us a day ago. There must be balance, these are games not tech demonstrations.