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Medal of Honor: Warfighter Director on 10v10, 6v6 and Hardcore Game Modes, More on Score Chains

MP1st - Creative Director on Medal of Honor: Warfighter Kristoffer Bergqvist breaks down what we can expect from Warfighter’s multiplayer this October 23rd as Danger Close shows off some gameplay on floor of this year’s E3.

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MiamiACR212327d ago

They better bump that number up for PC.

Trenta272327d ago

I was thinking the same thing. After playing massive games in BF3, there is no way I can go back to small games like that. Those are just ridiculous.

MiamiACR212327d ago

Especially since it's running on the same engine as BF3. Unless the maps in MOH are going to be small like COD I can understand, but just barely.

BISHOP-BRASIL2327d ago

It really depends on the gameplay design.

If it's tactical as slow pace, high bullet damage, headshots are always one hit kill, small and complex maps, no respawns... Higher player count simply don't work there.

Considering the trailers and all the special forces face-off talk, I wouldn't be surprised if they go that way. It actually reminds me of those combat simulations and multinactional elite training.

But I agree history of the franchise don't point at that.

Skate-AK2327d ago

They have only been showing PC stuff so if it was more than 10 players for PC I think they would have said that first. MOH is about medium to small map sizes.

Hufandpuf2327d ago

MOH is supposed to be different than BF3, it has close quarters tactical combat as opposed to BFs large scale combat.