BNBGAMING.com:
"When the market for city-builders shrunk after SimCity 4 and Tilted Mill’s spin-off attempt at its emergency resuscitation, SimCity Societies, deservedly bombed, I was fairly convinced that Maxis had no good reason to return to the franchise. I have to admit, then, I was a little worried when the SimCity “reboot” (if you can call it that) was announced earlier this year. Indeed, the very word “reboot” tends to leave a worrying sour taste in my mouth, as generally it’s unsubtle code for corporate resurrection and molestation, franchise voodoo of sorts, an attempt to appeal to completely different demographics while fobbing off the diehards that made the series work in the first place. But while I can’t honestly say that fear has been totally alleviated, consider my curiosity genuinely piqued after SimCity’s first gameplay demonstration at E3."
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.
Great, another reason to accept "always on" DRM.
I bet this trend gets worse in 2013 where half the AAA titles will require an internet connection.