BT writes: So, is Harley’s Revenge worth a purchase? Due to its monetary value, I have to say no. If I had paid for this DLC I would have been incredibly pissed off. If the price had been around $5/£3.50, I would have reluctantly have suggested giving it a go if you really wanted more Arkham City. Despite the gameplay being the same as possibly the best game of last year, with its throw away story and short lifespan, Harley’s Revenge is a huge disappointment.
DLC is more common and controversial than ever. But are we really getting mad at the right things?
Thats not a bad idea to discount the price of DLC for early adopters once the complete edition drops which is usually a year later. So if you bought the game within the 1st 2 months of release you would get a 25% discount on all of the DLC. That discount would always be there so if you time it right, you could get the DLC at an even cheaper price if they have a sale on it.
I don't mind DLC to some extent. It's just that the majority of DLC I've ever picked up has either been way too short, for example the Harley Quinn DLC for Batman Arkham City. And other times the DLC isn't even good.
I'm fine with DLC like what GTA IV and Red Dead Redemption has done. I'm even cool with some map packs here and there. I think season passes are the big problem, especially when some draw in the $50 price tag and don't really give out much.
Boss fights are an important element of video game design. Here's what they need to be successful.
Forgotten? no, but i've given up on them since most games don't feature them, and most that do are diminished to lame ass QTE segments. People may love to talk mess about Arkham Origins, but one thing it did better than any other Arkham game (or most games in general for that matter) was bossfights, seriously had some of the best bossfights i've played in YEARS
This week on 'Before The Knight At Arkham', Throwing Digital Sheep revisits the sequel that turned The Dark Knight into a video gaming Phenomenon - Batman: Arkham City.
10$ for 1 hour is fucking steep.