IGN rewind Tomb Raider's E3 2012 trailer
Crystal Dynamics' daring reboot of Tomb Raider brought Lara Croft back into the spotlight.
An attempt at a reboot with no momentum for continuance. Just a torture-porn trilogy about a poor rich girl with daddy issues reluctantly being pulling into a world of violence, versus say the adventures of a quipping Brit treasure hunter who solves ancient puzzles while gunning down rare and extinct animals that it originally was? Honestly, don't have all that killing. If the devs had been truly clever, not focused on mangling a message about the senselessness of killing which was seemingly and quickly forgotten, they could have worked, if not bloodlessly then not directly by Laura's hand, dealing with enemies as part of the puzzle solving - they didn't have in the game in the first place...
"Revived a '90s Gaming Icon" LOL the only thing similar between the 2 is the name of the protagonist. if they would have given the game a different name, NONE would even think that it was somehow a resurrected Tomb Raider IP. the last game with the real Tomb Raider DNA was TR Underworld.
The Survivor Trilogy was a drastic reimagining of Lara Croft and Tomb Raider, and it provokes changes for the character that are truly fantastic.
Deserves less IMO, i think the 1st in the new trilogy was a perfect 1st step for the new direction. The next 2 games were half steps at best. Not only that, every character in the series including Lara is just annoying and doesn't make sense in terms of motive, like yes they have a motive, but none of it seems proportional to the lengths they are willing to go through for it. The most annoying thing is every one of the games say "become the Tomb Raider" yet 3 games later and we're still not there? No thanks. Then there's the mess of the 3rd game, massive skill tree that serves almost no purpose as there's literally only like 3-4 short encounters in the whole game, and they took till the 3rd game to finally manage some decent puzzles even remotely close to previous games in the series. Nah, the trilogy infuriated me to no end as a long time fan of the series, i hope we get better going forward cause that crap sucked.
The first in the trilogy was my favorite. I thought they were going into the right direction with that one until the second one came out and seemed like a graphical downgrade but the gameplay was okay. As for the Third, Graphics were really nice but it was kinda boring me to death with its non-stop platforming and exploring with not enough action! Well, for me anyway...
Graphics on the 3rd one were abysmal. It’s more colorful and has more variety, but everything else was a noticeable downgrade. The more open world with NPC quests was also handled very poorly, to the point I missed Angel of Darkness.
I know it is your opinion, but she did progress as a character in each game, she even got more muscular and seasoned. That is the thing, people first complained that there was not enough platforming and actual tomb raiding in the first and second games. Shadow remedied that and kept the combat elements. 3-4 encounters? huh? did we play the same game? there was plenty of combat and, the skill tree did matter, like being able to hang enemies from trees, set explosives traps on bodies, being able to counter, and that are just a few of the combat skills. The skill tree also had things like being able to hold your breath underwater longer, crafting upgrades, zipline upgrade, and climbing upgrades that all changed how you can approach situations. Not knocking your opinion, but we definitely had different experiences. I had 98% completion on the shadow.
Sorry but i'm with him about the low number of encounters, the game throws loads of weapons and skills you're way with a comparatively low amount of places to actually use them, so they felt under utilised.
Yeah...no It was awful, for THREE GAMES it was "become the Tomb Raider" where she went back to square one after each game. Not to mention after a huge reaction of killing someone for the first time she then becomes Rambo straight after and goes on a slaughter spree without a single other reaction. Her development was all over the place. She was whiney, weak and in later game a little arrogant and selfish Oh and the voice actress compared to the previous ones was not as good Lara Croft deserved better and while they are decent games as they are, we deserved actual Tomb Raider games, we could have had better survival games if they just stuck with the original Lara Crofts origin about her plane going down. Surviving 2 weeks in the Himalayas...I'd have liked to seen that, who knows what mystical threat she could have faced in the mountains or underground some secret concealed cave.
I thought Shadow of the Tomb Raider had better gameplay than Rise, but it annoyed me the most of the trilogy when I stopped to think about the story. It's like they deliberately decided to make her unlikeable and did nothing to make the character you're playing as likeable or have even one sign of humility.
2013 I thought was a fine entry, but Rise and especially Shadow were painfully mediocre follow ups imo, I really didn't like how selfish and angry her character was in those two.
No. Please forget the crap completely.
First one was decent, played through it twice. Second one was okay, played through it once. Third one was really bad, tried twice a year apart, still can't get through the first two hours, it is just really bad.
Honest question, what did you find bad about it? the opening 2 hrs of Shadow were fantastic imo. The opening was very similar to the first 2, what did you find really bad? Not looking for an argument, just an honest question.
3rd one just didn't feel like a tomb raider game. Possibly because the development was passed to another development team. Big mistake! Microsoft killed tomb raider making the first game a timed exclusive. Never recovered after that.
The writing of those games was just plain bad, though i have a fun time playing them. The 1 year timed exclusivity on x1 also seemed to take all momentum away from the series.
The writing is very subpar indeed. Even in the first game, that is by leaps and bounds the best of the three. Lara and Sam trusting on a local stranger and making small talk after witnessing murder and being attacked is one of the worst writing I have ever seen lmao.
Witness to giant flash flood, killing hundreds, personally witnesses a child dying in front of her, literally seconds afterwards getting to a safe platform and deciding now is a great time to argue with my friend and act like i didnt just see a child die 🤷♂️
Yeah no. As an old school fan of the very first tomb raiders, these games were mediocre at best. I will differ from the crowd and say that I thought Rise was the best of the three, but with Shadow the game got worse in nearly every single regard except maybe puzzles. Shadow had seriously some or the worst combat I have ever seen in a modern game. It felt weird that they were trying so hard to be mature and dark, but they made combat feel weak and censored like a wii game. They either need to go back to their roots and actually focus on fun gameplay again, or go full in on the dark gritty experience. No more trying to do walk that line.
Hmm, the combat in the first original games was very simplistic, more akin to a "Wii" game, whatever that really means. The new trilogy 100% imo had way better combat than the original games. They have stealth, which was solid, good gun and arrow play, and a variety of gadgets and environment playground to approach each encounter. There were parts where I was able to kill all enemies without being spotted, then there were parts, I used the tree tops to kill to my advantage, and then they had the all-out gunplay and traps you could use. The variety was great and could be used in any encounter.
I wasn't comparing the combat in the new games to the originals, I was comparing it to other modern games. It just felt very lacking in comparison but glad you enjoyed it.
I did enjoy them very much My bad, I misunderstood your comparison, I read that you were a fan of the originals and thought that was your barometer. That is the great thing about gaming, people will have different experiences even from the same game.
First one was surprisingly good, second one was nothing like they promised but still decent. 3rd I still to this day can’t seem to finish it. I’ve got it on PC, Xbox and PS. No matter where I play it I lose interest. Perhaps I’ve given up on the homicidal Lara that doesn’t seem to notice she’s caused more damage then the organization she’s supposedly trying to stop. That franchise just didn’t hit its mark
Do i smell “current gen” remasters???
Survival? They felt more like uncharted rip offs. They tried to mimic the theatrical element of uncharted and failed. And yes uncharted was at first a tomb raider rip off too but after second game it found its footing. Only reason people pay attention to tomb raider is because she's a sex idol amongst gaming.
I loved all 3 games, Rise being my favorite. IMO, this was one of the best rebooting of a series. A lot of people say that shadow was bad, but IMO it was excellent, Shadow nailed the gameplay elements and felt more polished that the first 2. I enjoyed Rise more for its level design and setting. I can't wait for the next entry in the series.. .day 1 for sure.
Rise was my favourite too. Class for it's time. Can't wait for the new game. Unreal engine 5 🤗
'this was one of the best rebooting of a series' I completely agree. This trilogy took a series that I thought was okay and turned it into one of my favourite franchises. I think the trilogy is a masterpiece. Can't wait to see where we go next.