WCCFTech writes: Keep in mind, all such rumors should be taken as a pinch of salt. Previously as we had reported, the GTX 660 graphics card would be based on 4 SMX clusters, have 768 CUDA cores and 2GB of GDDR5 memory. Now the talk has been going around of the launch of the card itself. That too next week at the 2012 Computex in Taipei.
NVIDIA’s RTX 50 “Blackwell” architecture has been a bit of a bore for us gamers. Apart from Multi Frame Generation, which has limited use-case scenarios, there isn’t much to be excited about. It is achieved using GPU-side Flip Metering. The optical field data is generated using AI models in the Tensor cores.
Between the price, performance and power draw, with the GeForce RTX 5060 Ti, NVIDIA nailed the mainstream formula.
Nvidia writes:
The Nintendo Switch 2 takes performance to the next level, powered by a custom NVIDIA processor featuring an NVIDIA GPU with dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements.
The raytracing probably doesn't even equal a low end PC GPU, even if it did it would probably be mostly useless. They'll probably force it in some game now that will run like shit maybe 30fps at best, just because "it can do it"
Please. I'd like to play my switch games on my 4k tv without it looking all doodoo.
Nvidia could have said this months ago and cut the bullshit. Anyway the rumors were true.
I'm not expecting of anything from ray tracing but dlss will be the thing that sees the unit get some impossible ports.
Should I SLI 660's or one 670?
Went with the 680, I may sell it and go for the 690, though.
I'll wait for the holidays for a good sale. I want overkill so I don't have to worry about graphics for the next 3-5 years, unless they make leaps and bounds within that time.