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Interview with Jane Jensen - GameOver.gr

A conversation with the legendary creator of Gabriel Knight and Gray Matter, regarding her new company, the new game Moebious, the current industry trends and her views on the future.

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Pinkerton Road Studio $100 Backer Rewards Review - Cliqist

Marcus Estrada writes: "2012 was a massive year for Kickstarter and gaming. It was the year that both Double Fine Adventure and Ouya campaigns appeared. Everyone in the game development scene was trying to bring their product to the masses via the site, and that included many industry icons. Jane Jensen was one of these people. Best known for her work on the Gabriel Knight series, she pitched a campaign to bring forth a new development studio known as Pinkerton Road. Not only that, but she would be creating a new game similar in tone to the classic Gabriel Knight games."

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Jane Jensen – An Interview about favorite adventures, the remake and Gabriel Knight 4

Good storys are quite rare among the videogames business nowadays. So much the better, if you finally find a game with a moving story. The first game Gameplane.de's Editor in Chief ever played was Gabriel Knight: Sins of the fathers, which got a remake recently. That wouldn’t have been possible without Jane Jensen – so it was time to ask one of the icons of the adventure genre out. Enjoy Gameplane.de's interview!

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gameplane.de
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Interview: Jane Jensen on the 20th Anniversary Edition of Gabriel Knight | AUTOMATON

AUTOMATON's Charles Battersby recently sat down with author and game designer Jane Jensen, writer and creative director of the upcoming HD 20th anniversary edition of the classic Gabriel Knight: Sins of the Fathers, who offers some insight on both the future and past of the Gabriel Knight series and more.

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automaton.am