150°
8.5

Resistance: Burning Skies Review | PSLS

Part of the appeal of the PlayStation Vita is the promise of console quality experiences, largely due to the addition of dual analog sticks—something that is necessary for a smooth FPS. Resistance: Burning Skies marks the first ever twin-stick shooter available for a handheld, and Nihilistic has indeed brought all of the components of Insomniac’s vision to make a cohesive package on the PlayStation Vita. - PSLS

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playstationlifestyle.net
alexcosborn4728d ago

Looks great. Love the series.

Sev4728d ago

Excellent game. I don't understand the 2/10 that's trolling up the internet.

TheFirstClassic4728d ago

I love resistance, so I want this to be really good, but I'm a little nervous considering the developers. Have you played through the whole game?

mrcapcom4728d ago

i really want this game but i think ill wait for a more known site to review it. like ign or gamespot

Protagonist4728d ago

@mrcapcom

Gamespot reviews are worthless!

MattyG4728d ago

I would just ignore the Destructoid review until more come out. Jim Sterling gave Deadly Premonition a perfect score. I don't care how much of a cult following that game has is it is no way, shape or form a 10/10. Sometimes I think that he just writes his reviews contrary to what everyone else will think.

miyamoto4728d ago

Although I have a big beef with PSLS when they review younger gamer oriented games and their bias towards rated Teen & Mature games.

This score fits the bill.

+ Show (2) more repliesLast reply 4728d ago
NastyLeftHook04728d ago

yeah, it looks amazing on the led screen.

SoundGamer4728d ago

This is the third good review on the game I have read. Only one negative review from Destructoid.

Here's the thing though: If you want to get a game, get it. Don't let reviews stop you from getting it. If you don't want to play a game, don't let others pressure you into getting it either.

Have your own individual tastes in gaming.

That said, I'm still playing this game.

Ducky4728d ago (Edited 4728d ago )

Well, if you bought a Vita, you're likely to want to play an FPS that utilizes the two analog sticks.

So I don't really see reviews being a factor anyways considering there isn't exactly any competing product.

JellyJelly4728d ago

I feel better now that all the Playstation sites shower it with praise.

KingSlayer4728d ago

Damn your name is fitting.

smashcrashbash4728d ago

Yeah I am sure that is a factor /s. You do know that just because it is a PlayStation site doesn't mean they will automatically give it a good score right? They are not owned by Sony and have no obligation to give it a good score.

dcortz20274728d ago

You certainly do live up to your username Jelly, uJelly, Jelly?

Mr-Zex4728d ago

Well said sir, gamers and people are too influenced by the media who a majority of the time are bias are 'influenced' by something or someone thus causing a bad review. People need to judge for themselves because some things that can be said that are bad, can be quite amazing.

Show all comments (28)
280°

Resistance: Burning Skies Pitch Presentation Leaked, Was Originally Resistance: Homefront

Resistance: Burning Skies was pitched on October 19, 2009 as Resistance: Homefront, 2.5 years before it was released on the PS Vita.

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techraptor.net
Espangerish1392d ago

Game was a wasted opportunity on the Vita. Really disappointing release that stank of a rough rush job.

SullysCigar1392d ago

Especially compared to the awesome Killzone Mercenary.

AnotherProGamer1391d ago

I never understood how Nihilistic Software got so much work, they were allowed to make Resistence and Call of Duty on Vita when their track record is terrible. was their really no talented devs they could find

Blank1392d ago

Crazy to think this dev team also failed with COD. I think that unproven team bit off more than what they could chew. In a parallel universe they could’ve been the next big thing by this point if they had only tried to be creative with these major game licenses.

Ratchet751392d ago

If bend studio wasn't busy working on uncharted vita, they would probably have been the best studio to work on that project.

Rimeskeem1392d ago

Makes me wonder if Bend could make a new Resistance, especially if they aren't doing Days Gone 2.

LucasRuinedChildhood1392d ago (Edited 1392d ago )

The question is, how do make a good sequel to a series where all of the games are all actually quite a bit different from one another?

R1 had much more horror and the chimera were tougher, R2 was obsessed with scale and had so many enemies on screen (the Chicago Battle was amazing), and R3 felt smaller (the scale of the battles was only big towards the end) and less scary than the others and it took some inspiration from Half Life 2. R3 had the best shooting mechanics by far though and it was cool that they brought back the weapon wheel.

I would like them to try balance the horror of R1, the scale of R2 and shooting mechanics more like R3, of course with all the crazy upgradeable weapons, but that seems like a tough task. The only way they they could really continue the story is if they sort of ignore Resistance 3's ending and we see the Chimera that Dedalus talked about.

Extermin8or3_1391d ago

a sequel of sorts to osp's resistance retribution would be awesome

SullysCigar1392d ago

Loved Uncharted Golden Abyss, more for it's inventiveness than anything else. Using the motion controls to fine tune aiming down scope was bordering on genius and worked beautifully.

spicelicka1392d ago

Damn read Resistance and got excited for a moment

Yobo51392d ago

When are we getting a new resistance for PS5??

Extermin8or3_1391d ago

I don't know but I hope we do get one....

170°

A Look at How Well the Vita Works as a Portable PS3

VGChartz's Adam Cartwright: "As the Vita provides a brilliant portable legacy experience for Sony’s other two home consoles (PS1 and PS2), I decided to focus this article on the next in line – the PlayStation 3. Unlike its predecessors, the PS3 far outpaces Vita in terms of power, on top of being built on an extremely unique architecture which meant porting between the two wasn’t as straightforward as it could have been. Still, thanks to engine compatibility and some brilliant efforts from developers, the two consoles shared numerous pieces of software and, where this wasn’t possible, others sought to provide bespoke experiences instead. Altogether this means that the Vita does a pretty good job at providing a portable PS3 experience."

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vgchartz.com
FallenAngel19842391d ago

“Sony may have advertised Vita as ‘console quality on the go’, which irritated many buyers due to games with reduced framerates and graphical elements being released“

Why would some people complain about that then but praise the Switch now for doing the same thing?

“The PS3 might not be remembered as Sony’s finest hour in gaming”

I and many others see PS3 as Sony’s best console

Neonridr2391d ago (Edited 2391d ago )

The Switch still offers the same game though. Sure in docked mode the game may have run at a higher resolution or framerate, but the game was still the same in terms of content. Most Vita games were altered from any console equivalents (unless they were smaller indie titles). Look at Call of Duty for example, which made a horrible transition and this was a game that they bundled with the Vita and tried to promote. That's not to say there weren't some great titles on Vita though. Killzone and Uncharted were great and closely mirrored the console games while offering a new story.

Razmiran2390d ago

I remember the early fps hype on the vita was murdered after a few botch jobs (Borderlands, Call of duty, Resistance) which helped put some nails on the "Portable triple A" coffin
Killzone Mercenary was awesome tho

EddieNX 2390d ago

The Switch is doing a much better job of delivering on that premise perhaps?

InKnight7s2390d ago

Because Switch is much larger device + a gen years later device, and despite of that the gap isn't that much.

Bruh2390d ago

The PS3 was the most revolutionary console of its time, Blu Ray, built in WiFi, bluetooth for its accessories, the Cell

It was a multi-media powerhouse

SierraGuy2390d ago

Same ... anyone who disagrees is confused.

@neon...you bring up COD at least that game made it to Vita. We still have yet to see it on Switch I might remind you.

When developers are asked if COD would make it to Switch...they laugh... because it's funny.

Neonridr2389d ago

but look at Doom and Wolfenstein 2 for example. Those games are identical. Sure some sacrifices to resolution or framerate had to be made, but it's still the same game. That was my point. No larger studio games made the transition over to the Vita and remained the same, they were usually stripped down versions much like Wii versions of games compared to the 360/PS3 at the time.

Razmiran2389d ago

That pitiful CoD game on vita was pure trash, you cant even use it as an "At least"

TekoIie2389d ago (Edited 2389d ago )

"Why would some people complain about that then but praise the Switch now for doing the same thing?"

Because the Vita never delivered whereas the Switch delivered day 1. BotW was easily big budget AAA console quality and seeing as it won GOTY it's clear that it succeeded. If we look back at the Vitas initial games from Sony like Uncharted they felt like discount versions of the prior releases in the franchise. BotW stands alongside the top releases in it's franchise. There's a clear difference there.

The Switch is doing the same thing but succeeding. That's why it gets a pass. There were a few gems on the Vita but they were so few and far between that they couldn't be impactful and help the system grow.

TekoIie2389d ago (Edited 2389d ago )

@protagonist

Then refute what I wrote. List all the games that are comparable to a big budget AAA game that would release on the PS3 and how they helped the Vita sell.

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WhyWai882390d ago

I heard comment that the unused port on Vita was originally planned for Vita TV function.
But Sony decided to take it out and release a separated failed Vita TV...

Aww... Vita could have been the Switch, but Sony got greedy and worried Vita will capitalize on PS4 market...

100°

A Look at All of the First-Person Shooters Available on Vita

VGChartz's Adam Cartwright "Despite being the first handheld console with dual-analogue controls and claims to offer console-quality experiences on the go, the Vita has an embarrassingly bad library of FPS titles for fans of the genre. With that said, it still houses arguably the best portable shooter ever made in Killzone Mercenary, as well as a wonky port of one of the more recent genre greats in Borderlands 2, providing just enough to satisfy gamers - although plenty more is available through its backwards-compatible library".

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vgchartz.com