Starting today and continuing through June 1, a group of indie game makers is cutting prices in select digital distribution markets as part of the “Because We May” campaign.
Ron Carmel, co-founder of 2D Boy (makers of World of Goo), came up with the concept behind the initiative, which is intended to celebrate distributors who value price flexibility. “We believe that developers should have the freedom to price their games how they like, without interference from the online stores that sell the games,” reads a statement on the event’s homepage. “Why? Because it allows us to promote our games more freely, as we are doing here! We rely on the ability to promote our games for our livelihood and control over pricing is an important tool for this purpose.”
The online multiplayer beta for The Binding of Isaac is offline until further notice after someone data-mined the latest build.
Microsoft is a little slow this month when it comes to announcing the Games with Gold lineup for June 2022. This has led to the lineup leaking ahead of the announcement.
Super Meat Boy was a Games with Gold title back in 2016..It's leftover Meat from 2016
I actually really enjoyed Aven Colony when it was on Gamepass. I got it for free from Epic Store a few months back.
I’ll give it another go.
Nathan Lynch for SG: "On the 10th anniversary of The Binding of Isaac's release, I look back on what the game has meant to my life."
Happy 10th Birthday Isaac! The Binding of Isaac really is one heck of a rabbit hole of a game, and even more of a time sink.
Just bought Bit.Trip Beat from this!
I loved World of Goo! That's so awesome that those guys are doing this.
Pity that's the exact same thing game companies controlling the industry are thinking.
Only with them its raising prices...