Having been on N4G for sometime now I haven't seen a game generate as much hype and controversy from PS3 and 360 fanboys since Metal Gear Solid 4. That already gives it a lot of merit. Some fans were secretly and openly hoping that MGS4 would flop. When it didn't they started saying its a movie and not a game. Killzone 2 also had people wanting it to flop, and because it hasn't they started saying its controls were flawed. Well I thought I would grab the game at launch and give it a whirl. After all, I bought into the hype.
Any game that has the amount of hype surrounding it, such as Killzone 2, is in serious danger of flopping. Look how many times in the past big named games flopped, because they failed to live up to the potential. After spending a fair amount of time on the single and multiplayer I can definitely say Killzone 2 has lived up to its hype, but I don't believe it has exceeded what they set out to achieve. Except in the graphics department.
I have read online a lot of people complaining about the controls. Yes they are difficult to get used to. But they don't make Killzone 2 a bad game. The controls are difficult, not unbearable. And I for one welcome that. It has set the bar at zero for everyone, now they have to learn it all over again. Which for those who aren't experts FPS players is not as frightening experience. I like the controls. It also restored my faith in SIXAXIS. I mean how cool is it to make minute adjustments with your Sniper Rifle by using SIXAXIS. Sheer brilliance. As hard as the controls may be, I enjoy a challenge. In my opinion people who are complaining about the controls played the game looking for something bad to say about it. I for one give credit to Seb Downie for not changing the control scheme. I want Killzone 2 to stay the way it is, a challenging FPS for everyone.
Killzone 2 is also the most amazing game I've played graphically on a console so far. It easily surpassed the target render they released all those years ago. Even the lush backgrounds of Uncharted do not compare to the beauty that is Killzone 2. It may come across as dull, but when your playing it with all the action that goes on screen with bullets flying past you and muzzle blasts it looks amazing. This is the new standard. This is the graphics King. It has set the bar higher than every game before it. Don't watch Youtube videos and make your decision, play it. You will be pleasantly surprised.
Killzone 2's single player campaign has its moments of brilliance, blandness and moments of absolute frustration. What more can you want ? Some of Killzone brilliance is in the enemy AI and the cover system. Some have complained about the Killzone 2 cover system, but if they can name a FPS that has done it better then I will eat my hat. It has implemented a necessity to take cover. You cant just get out there and run and gun. You will get killed very quickly, even on the easiest difficulty.
The AI is unreal. So many FPS out there have hordes of enemies shooting solely at you, even when your team mates are under fire. Not this FPS, the enemies are just as interested in your team mates as they are you. What did come back to haunt me is one of the elements that I disliked from Gears Of War 1. You can revive your team mates when they have been gunned down. But they don't return the favor. It really bugged the crap out of me. It drove me nuts. I guess its my punishment for not being careful. But it still annoyed me.
The range of weapons available in Killzone 2 leaves you begging for more. You have your standard run of the mill weapons and that's it. Throughout the whole game I was begging for a wider variety of weapons, but I was sorely let down. You soon learn to persevere with what you have. The other thing was lack of split screen. This could of been a much more fun multiplayer if it had a split screen option.
Multiplayer is an absolute blast. I've only been playing online for a day and already I'm having far more fun with this game online than I did with Resistance 2. The way it switches from mode to mode on the one map is sheer class. You get a decent bash out of the one map. And because the mode continually changes so to do tactics. This is definitely the best online multiplayer game I've played on the PS3. It could of been released solely as a multiplayer game and it would of justified its purchase. Take in to account the single player campaign and all of its replayable value and you have a game that will keep you entertained for hours.
Is it a system seller ? I don't know. Will 360 fans enjoy it ? Yes if they play it wanting to have a good time and not to find fault with. It has a solid single player and an absolute killer multiplayer. Is this Game Of They Year ?? Time will tell. But it has certainly shown its intention early. Killzone 2 is a game everyone needs to play.
Top job Guerilla, you deserve to be recognized as one of the top development teams in the gaming industry today.
Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.