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Steve Gaynor and Thomas Grip Discuss The Evolution of the Gaming Narrative

3417d ago
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Gone Home to Tacoma: An interview with Steve Gaynor

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How Limbo and Gone Home influenced Alien: Isolation

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Gone Home's Designer Interviews Bastion's Designers

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From BioShock to Gone Home: How a game designer shifted gears

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Reflections on Gone Home: a conversation with Steve Gaynor

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Gone Home: Four Questions

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In Retrospect: 'Gone Home' Designer On 'BioShock', 'Bastion' And The Indie Games Business

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Gone Home - Trusting the Player With the Gameworld | Interview

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Gone Home, An Interview With Steve Gaynor

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