User Review : Game of Thrones A TellTale Games Series Season 1

Ups
  • Fascinating, enthralling storytelling
  • Fair mix of characters you'll both love and loathe
  • Gorgeous environments and landscapes
Downs
  • Frequent 'for naught' decision making
  • Visuals muddled by a focus blur effect
  • Frequent, agitating dialogue

You win, or you die...

Warning: this review may contain minor spoilers. Please read with caution.

"When you play the game of thrones, you win or you die." - Cersei Lannister

It is a prominent quote that rings true throughout the entire first season of Game of Thrones, from the renowned developer, Telltale Games. In Game of Thrones, players find themselves involved with the fictional House Forrester (non-canon to the television series), a noble house in the North who were loyal bannermen to House Stark. One need not watch the television show to understand or enjoy the episodic title, but it does help to have a bit of a backstory to understand the timeline as well as help influence decision making. Game of Thrones follows its own unique narrative that is unfolded over the course of six episodes, each growing more violent and grotesque than the last. It's quite a journey that starts off with a bang and ends on a maddening cliffhanger, leaving players nearly desperate for the next season.

House Forrester is a noble house situated on the edge of the Wolfswood, and as such, control the largest ironwood forest in the region. The first season of the game follows the Forrester family as they defend themselves and their homestead from their rivals, House Whitehill, who have recently allied themselves with House Bolton, now that the Starks have fallen. War is coming, and House Forrester must do whatever they can to ensure their survival. It's a fitting narrative for a parallel to the television series and it is equally as frustrating, considering that at times, it seems as though House Forrester is doomed from the start. Despite the fact that the game follows in the same theme as the television series, there is this overwhelming feeling of defeat before House Forrester have even set foot on the battlefield.

It's a sensation that looms over the entire season, solidified by frequent decision making that results in similar consequences regardless of what choice was made. It's a rather frustrating 'for naught' concept that truly can ruin the overall enjoyment of the experience. I am only vaguely familiar with the Game of Thrones television series, but am privy to enough to allow a substantial understanding of the mechanics of the story; there is no happy ending in that world, but the last thing I expected from a Telltale Games development was to essentially disregard a good portion of my decisions and craft the story for me. I believe this is the first Telltale Games experience that does not truly adapt to your choices, and breaks the rules of decision-based storytelling, leaving the overall concept seeming rather meaningless.

It's a common concept in the novels, television series and the game: make all the right decisions, play the game of thrones the way it is meant to be played and the story will continuously pile victory after victory upon the enemy. Naturally, that is the irony within the entire concept: you're playing a game you're bound to lose, where kindness and nobility will lead to your death, while betraying your friends and allying with the most nefarious characters may save you. Despite that, it is too often that you're left feeling as though your choices do not matter, taking away a lot of the fun to be had with the game.

Game of Thrones offers most of the enjoyment from two parts: seeing how the story unfolds and indulging in some brilliant moments of brutal and grotesque combat. Overall, the game had more interactive combat than I'd expected and I was not disappointed in that regard. I found that most of the disappointment stemmed primarily from presumptuous characters and agitating dialogue, where what you'd really like to say in certain situations was not an option at all. In key dialogue moments, there were far too many situations where characters would essentially put words in your mouth and there is no option to correct them, resulting in an inappropriate consequence.

With Game of Thrones, there is too often frustration where there should have been enjoyment and it comes from a confused development model for a theme that turns the rules of engagement upside down. In traditional video games, your path to victory is typically carved on playing skillfully and making the decisions that you think are right. In Game of Thrones, it's quite the opposite: you have to play smart, understand the position you're in and manage to analyze every possible consequence before the timer runs out and makes a decision for you. However, that doesn't necessarily mean anything when there's a substantial amount of pre-determined outcomes, which will ultimately give you a mindset where you don't really care about your choices because the game has already decided how your story will end.

With a rather infuriating, pre-determined outlook as that, it truly makes one wonder about the point of decision making in a game like this. In Game of Thrones, it seems as though House Forrester is destined to ruin from the beginning; with that being said...then why even bother?

Score
8.0
Graphics
While not the most visually pleasing title that Telltale Games have created, it does have gorgeous environments that are too often muddled by a nonsensical focus blur effect.
9.0
Sound
Voice acting is superb, paired wonderfully with a unique and original soundtrack that complements the theme and setting.
8.0
Gameplay
Game of Thrones features a story-driven experience where most of the gameplay is either dialogue choice or quicktime events.
5.0
Fun Factor
Most of the fun comes from brilliant moments of combat and decision making, but too often, your decisions are shown to be meaningless, with a substantial amount of pre-determined outcomes and consequences.
Overall
7.0
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coolbeans2974d ago

Game of Thrones is one of TellTale's worst efforts since The Walking Dead Season 1 for me. The writers seemed to have no idea how to handle tone, nuance, or endings for that matter. For all of the 2015 games I've played thus far, The Order: 1886 and this game are neck-and-neck for the "most egregious sequel-baiting" award. While incredibly harsh, I can totally understand where this reviewer's coming from:

http://www.slantmagazine.co...

For me: I'd be tempted to slice this score in half if I was in a foul mood. :P

(Note: This isn't coming from some GoT fan or anything. Only watched a few episodes back in the day. So a lot of empty references just flew over my head anyways.)

60°

Violence, gore, point and click - Looking back to 2014 and Game of Thrones: A Telltale Games Series

Paul writes: "I honestly believe that I am the only man currently alive who has never seen an episode of the TV show, despite having read the series of books multiple times. Despite everyone telling me how great the show is, I just have difficulty in believing that it can be as amazing as the scenes that have played out in my mind. I initially felt the same way about any video games of the series, but seeing that Telltale Games’ 2014 adaptation of the Game of Thrones Universe wasn't based on the books, I decided to dive in and see what was what. And boy, was I glad that I did."

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william_cade1603d ago

I tried playing this, but they sucked.

210°

We need a decent Game of Thrones video game

The final season of Game of Thrones comes out tonight. It leaves me asking one simple question: Why can't anyone seem to make a decent Game of Thrones game that allows us to play as the characters that we both love and hate?

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Darkborn1838d ago

Unfortunately it won't happen, or it it does, it'll probably be EA or Activision that gets the license.

harmny1838d ago (Edited 1838d ago )

Respawn got?

Darkborn1838d ago

I doubt respawn would want to do an open world medeival game at that scale. Although they probably could. Do you seriously think if EA got the license, they would give it to respawn? They would give it to the fifa studio just so they could bury the license.

Livingthedream1838d ago

Dont want it to be a Sony exclusive buy them God if war boys can probably do it justice.

1837d ago
Dirtnapstor1838d ago

I second this notion. Ubisoft.

anonymousfan1838d ago (Edited 1838d ago )

My top pick would be CD Projekt by far!! But I would be surprised if a studio like that ever did a licensed game based off of either TV or movies. I mean The Witcher is based off of a series of novels but they arguably made the books popular vs licensed games usually rely on movies/shows to sell... I.e. they could give the game of thrones license to a shit studio and make more money from overcharging the license to the developper knowing a mediocre game based on GoT would still sell well.

TekoIie1837d ago

It would more than likely end up being a clone of The Witcher is it was given to CDPR. To be honest Telltale was probably the best at the time for a GoT game. Game of Thrones is very much dialogue driven and action should take a backseat to it in any game based on the series.

lucian2291838d ago

I enjoyed the tell tales game, sad it won't continue

coolbeans1838d ago

That's been my least favorite TellTale game tbh.

Kabaneri1838d ago

Theres been a rumor circulating for a while that Bethesda is making a GOT game.

anonymousfan1838d ago

Yes! But didn't Bethesda say they turned it down a while back i.e. pre Skyrim?

Darkborn1838d ago

They did. They actually were in talks for the game of thrones game but they turned it down because they had just started production of Skyrim and needed all hands on deck.

TheColbertinator1838d ago

CDPR could make a great Game of Thrones game.

gtxgamer21837d ago

Hell yeah I came to say this but alot of people beat me to the punch lol

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100°

Amazon Cyber Monday Deals Week Sale Highlight: 12/1: BioShock: The Collection $40

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