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159
Bodycount creative director Stuart Black: Killzone 2 "a bit poo, really"
5492d
ago
Interview
destructoid.com
180°
5
PS Vita Game Devs: Capcom, Ubisoft, Codemasters On Sony’s New Console
4864d
ago
Interview
nowgamer.com
180°
Dirt Showdown new PS3 info: “let’s just be ridiculous”
4894d
ago
Interview
officialplaystationmagazine.co.uk
120°
1
Interview: Codemasters on Dirt Rally, Evolution and the company's bright future
3344d
ago
Interview
mcvuk.com
120°
4
All New Codemasters Games Will be Considered for OnLive – Interview with Codemasters
5003d
ago
Interview
onlivefans.com
110°
NowGamer - F1 2011: Codemasters Interview
5017d
ago
Interview
nowgamer.com
110°
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Codemasters Explain Why OnRush is Different From Other Arcade Racers | EGX Rezzed 2018
2613d
ago
Interview
youtube.com
100°
1
Destructoid Interview: Codemaster's Bodycount returns from obscurity
5129d
ago
Interview
destructoid.com
100°
Interview: F1 2011 Lead Game Designer Steve Hood
5039d
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Interview
train2game.com
90°
What's going on inside Codemasters' audio department?
2024d
ago
Interview
nikoofarmusic.com
90°
2
Codemasters RaceNet: Other Services Are ‘token efforts’
4806d
ago
Interview
360magazine.co.uk
Ad
90°
The Average Gamer: Paul Jeal “We are now able to have oversteer and understeer you can catch.”
5090d
ago
Interview
theaveragegamer.com
90°
Interview: Designer Lee Mather Talks About The Key Changes In F1 2011 -StickTwiddlers
5090d
ago
Interview
sticktwiddlers.com
90°
DiRT 4 Nintendo Switch Update: Codemasters "wouldn’t rule it out"
3062d
ago
Interview
dailystar.co.uk
70°
1
The Average Gamer: Paul Jeal “Now we’ve almost got an AI driver with 6 brains.”
5104d
ago
Interview
theaveragegamer.com
Ad
70°
2
Troy Baker And Nolan North Open Up About Dirt 5's Story Mode
1686d
ago
Interview
wegotthiscovered.com
70°
3
DiRT 3 : An Exclusive Interview With Paul Coleman, Senior Game Designer (GamingBolt)
5234d
ago
Interview
gamingbolt.com
70°
2
Inside Codemasters: Honing racing games since ‘86
3610d
ago
Interview
redbull.com
70°
1
Interview with Colin Jones: Creator of Rockstar Ate My Hamster
4644d
ago
Interview
pixelbedlam.co.uk
70°
1
F1 2012 Is “Heavily focused on the single-player”
4725d
ago
Interview
x360magazine.com
60°
Game Studio Spotlight: Codemasters
4390d
ago
Interview
ibtimes.co.uk
60°
Grid 2 interview: The game that will standout amongst the rest
4409d
ago
Interview
examiner.com
60°
Codemasters talk GRID 2
4645d
ago
Interview
beefjack.com
50°
Operation Flashpoint: Red River Dev interview with Tim Browne
5214d
ago
Interview
mature-gaming.com
40°
Consensus: gaming is going digital
4689d
ago
Interview
examiner.com
40°
Codemasters' new online race
5257d
ago
Interview
develop-online.net
40°
X360A - Codemasters' Iain Smith Talks GRID 2, Why It Took So Long to Announce & the Game's Physics
4633d
ago
Interview
xbox360achievements.org
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