Picking the best Controller Settings can be hard in a fast and exciting game full of action like The First Descendant. However, not every player will find the same settings the absolute best for them. There are settings players can change to get the best experience out of The First Descendant. Read on, and we will provide the best Controller Settings players can use as a starting point in the game.
Best Controller Settings in The First Descendant
In-game controller settings are touchy stuff, not every player likes everything the same way as others. So experimenting with the settings until the perfect combination is found is something that is highly encouraged. With that in mind, we have provided the best possible starting point that every player can use and built their perfect controller settings from there.
- Normal Button Settings – Default
- Movement / Viewpoint Control Settings – Default
- Cursor Speed – 25
- Vibration Function – On
- Adaptive Triggers – On
- Invert X Axis – Off
- Invert Y Axis – Off
- X Axis Normal Sensitivity – 100
- Y Axis Normal Sensitivity – 100
- X Axis Aim Sensitivity – 50
- Y Axis Aim Sensitivity – 25
In The First Descendant, the default controller settings are rather good, especially for aim-down sight fire. However, due to the nature of the game and the enemies’ movements, the turn speed feels quite slow. This can be fixed by adjusting the X and Y Axis settings to get a faster, smoother feeling experience.
Aim Assist
- Aim Assistance Function – On
- Use Aim Assistance for Hip Fire – On
- Aim Assist Camera Auto Rotate Level – 50
- Aim Assist Sensitivity Level – 50
- Aim Assist Auto-Tracking Level – 50
By default, Aim Assist can feel rather aggressive in The First Descendant. Changes that you can see above can help with this, but if players still feel that aim assist is strong, they can try lowering Camera Auto Rotate further.
Once players get used to the game mechanics, they can consider turning the Aim Assist fully Off. This might sound crazy, but Aim Assist in The First Descendant by default tends to pull towards the center mass of the enemies. This means that players might struggle to aim for the weak spots with this feature turned on.