Wii U Developers Licensed To Use Havok Physics, Animations
Havok, creators of one of the most popular physics engines in the industry, has entered into a global licensing agreement to allow all developers working on Wii U projects to use their physics engine and animation technologies. With well-known games and franchises like Assassin's Creed, BioShock, Half-Life, Uncharted, The Elder Scrolls, and L.A. Noire using Havok technologies, this could be a big step for Nintendo in reestablishing themselves in the third party market.










