Splitkick – Neverdead Review
Splitkick: I wanted NeverDead to be good. I wanted it to be a romp of limb-losing fun. I wanted the capability to roll around as just a head to be a fun game mechanic. As soon as I read the description, I crossed my fingers and prayed to a few deities that NeverDead’s new take on gameplay would be successful, fun and all the things I have been looking for in a campy action shooter, but as the Rolling Stones say, “you can’t always get what you want”.











