Shadowrun Preview [PC,XBox360]
When Shadowrun hits the PC and Xbox 360 early next year it will be Microsoft’s flagship title for XBox Live Anywhere and one of the first games to pit PC and console players on the same game. I can hear the PC gamers, you think you are going to own the console players with your mice and keyboards. But FASA did something pretty slick to even the playing field. The accuracy model is based on speed much like a Rainbow Six title. So the faster you move the aiming reticule around the less accurate you are going to be. This helps balance out the PC vs. Console crowd quite a bit. While you can still be more precise with the mouse…you can’t necessarily be faster without sacrificing accuracy. Really this game isn’t going to solve the PC vs Console argument though. Why? There will be no discernable way in game to tell if you are playing against a PC Player or a Console Player. I played both versions and found them to feel very similar on both platforms with the only major difference being the interface and HUD.










