1,000 Player FPS – Will It Work?

1,000 Player FPS – Will It Work?

Moduserous|15 years ago|Dev

Back when Zipper Interactive first announced they were working on a massive 256 player shooter game for the PS3 a lot of folks were skeptical about how the end product would look. There is plenty enough lag to go around when you get an 8 player game of anything going and one person has a bad connection. How could they ensure that the game would not only be playable under such a heavy burden of network activity whilst maintaining the level of graphics that todays modern consoles are delivering?

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