Never Underestimate Goo
It took me a while to appreciate World of Goo. The presentation and the gameplay didn’t appeal to me. The art style didn’t speak to my imagination. And the gameplay seemed like a combination of Lemmings and a physics puzzler. I simply wasn’t interested in the game. But then there was the mass hysteria, which turned my lack of interest into annoyance. I couldn’t go to the supermarket without walking into people who jumped up and down while singing songs, that where 17 verses long and had a recurring refrain, about the miracle called World of Goo. People constantly wanted to remind me, and wow me, with the fact that this game was made by 2 monkeys and a chicken instead of a huge company. I don’t care, I only care about the end result.











