Strategy Informer: BANG! Interview

Strategy Informer: BANG! Interview

Cyrus365|16 years ago|Bang!

Strategy Informer: "SpinVector: SpinVector’s quite a new name to the video game market, can you tell us of any experience that you and your team have in the field, like previous games that you’ve worked on and such like?

Giovanni Caturano: The core team has worked in the games industry since the late 1990’s. Among other things, we worked on the nVidia-flagship game called “DroneZ” which was released on PC and Xbox in many countries and had strong technical innovations. We’ve later exported the 3D technology to other fields (Life-Size games, Simulators, Augmented Reality products) and we have recently finished a netbook-optimized platformer called “Ciro” that is in the featured on Intel AppUp store. The team we are currently working with features professionals with extensive experience on different platforms and we look forward to expand our team even further during 2011."

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