Hands-On with Star Wars: Squardons – the Best Star Wars Dogfighter Yet? | AusGamers
AusGamers has gone hands-on, in-depth, with Star Wars: Squardons, complete with video capture highlighting classes. Here's some of what they had to say:
"And it wouldn’t matter if it was the space outside Sullust, Coruscant, or the floating debris of Alderaan (too soon?) because, despite a big orienting planet, you’re still just dealing with boring old space. You know, a vacuum.
As far as I can tell, Star Wars: Squadrons is set exclusively in space, but it’s the opposite of boring from what I got to play recently.
That’s because developer EA Motive is treating the various space-based battlefields as maps: as in, there’s a space-load of objects to jink around, battle over and zip through. From the two multiplayer ‘maps’ I played as part of a recent virtual hands-on preview, EA Motive’s take on space feels inspired by DICE’s Conquest maps in Battlefield. There’s a lot of open space on the edges for unencumbered traversal, but the centre is where the action happens."











