WorthPlaying: Brothers In Arms: Double Time Review

WorthPlaying: Brothers In Arms: Double Time Review

WorthPlaying writes: "The Brothers in Arms series has always stood out from other World War II games for several different reasons. One of those reasons was maturity; whereas other games tried to play it safe and keep themselves within the "T" rating, Brothers in Arms went all-out with gore and language that would be found in your typical R-rated WWII movie. Tactics were another element in the series that made it different. Like Ghost Recon and Full Spectrum Warrior, you could command your squad on the fly to take up strategic positions and execute maneuvers in order to take out the crafty AI of the German soldiers. Put all of this together with great graphics, excellent gameplay and a gripping story, and you have yourself a classic in the already-crowded WWII FPS genre.

With the release of Brothers in Arms: Hell’s Highway for the Xbox 360, PS3 and PC, Ubisoft and Deimurge Software saw fit to give Wii owners their own version with Brothers in Arms: Double Time, since the prior titles never appeared on the GameCube before. Unfortunately, while Hell’s Highway is great, a slew of problems prevent Double Time from even being average."

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