Dante Must Die! How Devil May Cry Perfected Difficulty | Goomba Stomp

Dante Must Die! How Devil May Cry Perfected Difficulty | Goomba Stomp

The original Devil May Cry may not be the best game in its genre, or even its franchise, but it is without a doubt the best example on how to design difficulty in the gaming medium.

Read Full Story >> www.goombastomp.com