Hardcore Gamer: Light Fall Balances Platforming, Speed, Difficulty

Hardcore Gamer: Light Fall Balances Platforming, Speed, Difficulty

When it was time to decide what tone and theme the platformer soon to be known as Light Fall would have, the team at Bishop Games looked towards the Easter Islands. You know, with the big statues of heads and no one really knows how they got there or why they were built? They wanted to create a world that would imbue a sense of mystery for the player, and what they came up with was Umbra, a place of perpetual night. Within it, creatures of darkness and gods of incredible power live — well, the gods are going through a bit of a rough patch as you'll learn in the first few minutes of the game, but still. You play as an equally mysterious boy who has lost his memory and is sent on an adventure to find out what's going on in Umbra, and help stop it.

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