id Software Tech Interview: DX12, Vulkan, Mega-Textures, PBR, Global Illumination & more
DSOGaming writes: "A couple of weeks ago, we had the pleasure of interviewing id Software’s Tiago Sousa and Axel Gneiting. We talked with them about some of the key features of the id Tech 6, the evolution of their Mega-Textures tech, as well as all both DirectX 12 and Vulkan."











