A Case Study on How NOT To Launch a Great Game

A Case Study on How NOT To Launch a Great Game

Francis201|10 years ago|Culture

You know how most game developers want more people to play their game? In a weird twist, one game developer-slash-publisher is actually restricting the number of players that can access its game. The thing is, this move is an *arguably* smart decision considering the current state of the game.

Read Full Story >> newsarbiter.com