Review: Hitman: Sapienza | Destructoid

Review: Hitman: Sapienza | Destructoid

DTOID:

Hitman's first episode was a measured, strong proof of concept: that Hitman works best in large sandboxes with interstitial systems, rather than trying to string what are effectively set-pieces into a linear narrative. The job (professional assassin) is contract based, after all, just without those pesky 1099 tax forms that plague an increasing number of us these days. You can catch up on that initial review here.

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