The Problem with Modern Third Person Stealth
Joe from GamersFTW writes: Immersion is important for a stealth game, as a stealth game requires a lot of input on the player’s behalf: the development of a strategy, selection of a suitable arsenal, scouting and knowing the movements of your enemy. All of these can be shrunk down in scale so that they can be used in a section of a level, which is why we see so many stealth sections in modern AAA action adventure games.











