Here’s what Sony wants devs to know about making PlayStation VR games
Gamasutra:
Today at GDC Sony sponsored a talk on developing for its upcoming PlayStation VR headset, and some of the takeaways may be of use for VR-curious game makers.
Speaker Chris Norden has been working with the technology for some time in his role as a senior dev support engineer at SCEA, and one of his first moves after taking the stage was to assuage developer concerns that PlayStation VR is intended to be a walled-off, proprietary platform separate from the rest of the burgeoning VR industry.











