CryEngine V Moves Into Dx12 Support, New Particle FX & Payment Model

CryEngine V Moves Into Dx12 Support, New Particle FX & Payment Model

5yN4MWQU|10 years ago|Crytek

GamersNexus: "Crytek announced at GDC 2016 its fifth iteration of CryEngine, cleverly suffixed with CryEngine “VR” in the teaser trailer. The new build of CryEngine makes a few major moves that impact gamers, but most interesting to us is a heavy focus on low-level API optimization, new particle FX processing procedures, cloud FX, and VR optimization."

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