Review: Far Cry Primal | Destructoid
Destructoid:
ANCIENT, AIN'T IT?
Diamonds played a pivotal role in the story of Far Cry 2. In a war-torn African state on the brink of collapse, these jewels were prized items of great importance. They could be used to broker a false peace between two warring factions, allowing the warlords to continue their senseless bloodshed without interference from the outside world. Or they could offer someone a chance to escape that hellhole, providing a valuable asset to bribe border agents for safe passage.
The game itself was a rough gemstone, in a manner of speaking. While imperfect in some respects, it clearly had a great deal of potential. Ubisoft had unearthed something truly special, a paradigm for survival-themed shooters that allowed players to creatively approach complex situations from almost any angle in a harsh, dynamic sandbox of a world.











