Inside DOOM’s Brutally Fast Single-Player Campaign

Inside DOOM’s Brutally Fast Single-Player Campaign

Geobros|10 years ago|Doom

Bethesda:

We’re seated in a small theater inside id Software’s Richardson, Texas, studio. We had just tried our hands at an early level in DOOM’s single-player campaign, and soon we would test our skills in a later level. But for now we’re in the dark, watching as DOOM’s affable Creative Director shows off for us. And, well, it’s awesome.

Controller in hand, Martin turns to face us. “I’m not playing this for show,” he says before he begins. “I’m just gonna play like nobody’s here. I like to play as fast as I can. It might feel like I’m swimming all over the place. But that’s the way I’d normally play.”